This is a tutorial livestream for Houdini to introduce some of the interesting algorithmic design process. For this livestream I’m going to show how you can implement rainbow simulation on volume using simple algorithm. Using the same algorithm you can simulate the unique rainbow effect by using point light instead of sun light. I’ve also started a Patreon, if anyone found the video interested or helpful please consider supporting so that I can continue creating videos. [Project File] https://www.patreon.com/posts/85745033

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